#include <vector>
using namespace std;
vector<HWND > m_hWnds;
BOOL EnumWindowsProc(HWND hWnd , LPARAM lParam )
{
if (::GetWindowLong( hWnd, GWL_STYLE)& WS_VISIBLE)
{
char szClassName[128] = { 0 };
if (::GetClassNameA( hWnd, szClassName, 128) != 0)
{
if (strcmp( "3DSMAX", szClassName) == 0)
{
m_hWnds.push_back( hWnd);
}
}
}
return TRUE;
}
int Get3dmaxWndCount()
{
m_hWnds.clear();
::EnumWindows((WNDENUMPROC)EnumWindowsProc, NULL);
return (int)m_hWnds.size();
}
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